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I think AR for table top gaming could be huge, even turning Minecraft into a Lego like game. I'm not entirely convinced of many other use cases in gaming though
by partiallypro 8y ago
I think AR for table top gaming could be huge, even turning Minecraft into a Lego like game. I'm not entirely convinced of many other use cases in gaming though.
- WorldMaker 8y agoI think the same reason table top gaming works so well, you might see a lot of advantages to "wall-mounted" gaming. Most existing games could work well, just sending a bit more of their existing depth buffers to AR systems. Certainly easier than what a lot of VR ports of traditional 2D monitor games need to go through (particularly if they hope to avoid motion sickness concerns). Also, as I said, I think the safety factor of AR pushes it to be more useful in "full room" games than opaque VR, and there's a lot of room for interesting games in that space, and probably a higher ceiling in terms of interested players in AR than in enclosed VR because of the safety/motion sickness/etc issues.
- l9k 8y agoThe thing that's missing would be the feel of touching the objects. Particularly, this could be bad for toddlers learning to manipulate stuff
- partiallypro 8y agoI think there will be a move to integrate tactile objects with the "holograms." Like a piece is tactile, but it's actions (shooting, etc) are not.