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Active usecases (games, design, meetings) will tend towards VR and passive usecases (news, info overlay, prompts) will tend towards AR. There's plenty of money
by efsavage 8y ago
Active usecases (games, design, meetings) will tend towards VR and passive usecases (news, info overlay, prompts) will tend towards AR. There's plenty of money to be made in both of those.