5 ms·
When you combine you get both problems.
by de_watcher 8y ago
When you combine you get both problems.
- Kiro 8y agoHow so? The soldiers don't need to carry the "nice to have" items and if it get struck it's not such a big deal.
- michaelt 8y ago1. Being OK to lose doesn't fix the problem of it being noisy. 2. There aren't many truly "It's OK to lose it" items, as they'd all have been lost by overburdened soldiers already.
- mcv 8y agoBut it does fix the problem of it becoming an attractive target for the enemy. If the mule carries special weaponry, taking it out is attractive to the enemy. If it only carries stuff that the squad isn't going to need in the current engagement, there's no reason for the enemy to focus on it. Noise is a different issue of course, but the article mentions it only for the walking "big dog" mules, not for wheeled ones. And if the mule only carries stuff that's not immediately essential, it doesn't have to stay close to the squad. If it can follow them autonomously (which is probably a requirement anyway), it could trail them at some distance.
- Kiro 8y agoThe wheeled mules I'm talking about are not noisy though. From the article: > Although quadruped robots like BigDog from Boston Dynamics is no longer in the running (it turned out to be a bit too noisy), there are numerous wheeled alternatives. Regarding your second point the article seems to come to a different conclusion: > A British army study, called Project Payne, found that far too much of what is carried is “just in case” and that the amount of ammunition carried by troops is excessive.
- C1sc0cat 8y agoAh yes the cant trust the squaddie with to much ammunition line from the Quartermaster - no such thing as to much Daka Daka