4 ms·
You can do it with SDL or even just Canvas and JS. Later on you'll converge onto "3d as 2d" as you try to optimize and leverage shaders for high performance eff
by munchbunny 8y ago
You can do it with SDL or even just Canvas and JS. Later on you'll converge onto "3d as 2d" as you try to optimize and leverage shaders for high performance effects like color grading, blur, glow, etc.