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Great work on Codea! I think you’re pushing the boundaries on making an iPad a standalone professional tool. Any chance Codea support for other programming lan
by mch82 8y ago
Great work on Codea! I think you’re pushing the boundaries on making an iPad a standalone professional tool.
Any chance Codea support for other programming languages is on the horizon?
What do you think about graphical languages like Blockly, Blueprints, Workflow, and WebGME?
- Blockly: https://developers.google.com/blockly/ https://developers.google.com/blockly/
- Blueprints: https://docs.unrealengine.com/en-us/Engine/Blueprints https://docs.unrealengine.com/en-us/Engine/Blueprints
- Workflow: https://www.workflow.is/ https://www.workflow.is/
- WebGME: https://webgme.org/ https://webgme.org/
- interpol_p 8y agoThank you! I've been working on a new app called Shade that's a visual shader editor. It's really made me fall in love with the node graph representation of logic. https://twitter.com/johntwolives/status/1081513719694159873/video/1 https://twitter.com/johntwolives/status/1081513719694159873/... I enjoy using Workflow (now Shortcuts). And I'm continuously impressed with Blueprints. I think there's still something emotionally different about writing code. Like it hooks in to the part of your brain that deals with language in a way that visual tools don't. I don't think that makes it better, but it makes it feels different. Whatever visual systems we experiment with, I hope to keep thinking about writing and the feeling of writing when we build tools to solve logical problems.