4 ms·
I'm sure we'll get there eventually, its just much more difficult to write for. Even in Westworld, the interactions were semi-scripted, with packaged "quests" a
by headcanon 8y ago
I'm sure we'll get there eventually, its just much more difficult to write for. Even in Westworld, the interactions were semi-scripted, with packaged "quests" along the way.
Some games come close though, the Witcher 3 includes choice-based gameplay with real consequences that last thoughout the game. However the developers still had to explicitly write each scenario as it unfolded.
- barrkel 8y agoDeus Ex had choices with real consequences lasting throughout the game too, fwiw.
- SmellyGeekBoy 8y agoThe entire Deus Ex series is excellent. Well, there was "Invisible War" I suppose, but we don't talk about that one.
- airstrike 8y agoSince we're listing games with long-lasting consequences, I'll have to recommend folks who have been living under a rock to play the entire Mass Effect trilogy – to me, still the greatest game ever made (and I've played far too many games)
- setr 8y agoNothing has ever irrated me more than the realization that Mass Effect is a much weaker version of Star Control 2, and learned next to nothing from its predecessor’s mistakes. The only things I can say Mass Effect did better despite 20 years difference was combat, and perhaps planet exploration, though really only because of the move from 2D to 3D. Planet content itsekf managed to be just as lacking. (This includes graphics; star control’s aesthetic and particularly alien aesthetics are far superior).
- moate 8y ago"Long Lasting Consequences" like changing the color of the sky during the final cut-scene... Don't get me wrong, I loved those games, but when I played 3 and that was the big pay off...jesus.
- airstrike 8y agoThe DLCs fixed the endings somewhat, but in any case the journey itself was amazing. Sometimes it's not just about the destination but how you got there
- moate 8y agoEh, when you say "hey, the things you do are going to have a dramatic affect on the story" but they DON'T have a dramatic affect on the ending...maybe you fucked up a little bit? Again: loved the games, had a lot of fun, but I was also disappointing that decisions I thought would matter wound up being relatively meaningless. Not trying to say your experience playing the game wasn't valid, just that it might not be the best example to point to since that was a rather noteworthy example of what NOT to do for many people.