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I find that HSL is intuitive when I'm trying to get some similar colors together for a UI element where I need kind of a gray version and a highlight version in
by __david__ 16y ago
I find that HSL is intuitive when I'm trying to get some similar colors together for a UI element where I need kind of a gray version and a highlight version in addition to the base color. The grey is just saturation dropped and the highlight is some extra lightness. If the hue stays the same then everything matches nicely. That's much harder for me to do directly in RGB.
What do you think is a more intuitive model? I'm always happy to learn something new.
I think the wikipedia page is great--I've used the math on it to write conversion routines in the past.
- jacobolus 16y agoIf you just drop the HSL "saturation" to get a gray, you quite dramatically change the lightness in many cases. More intuitive models: Munsell Color System (related to rigorous experiment in the "Renotations" of the 40s. Many later models were attempts to model Munsell space with a closed formula instead of the lookup table that defines the Munsell System itself): http://en.wikipedia.org/wiki/Munsell_color_system http://en.wikipedia.org/wiki/Munsell_color_system CIELAB, the de facto standard for many decades in colorimetry, used for example in many color management modules, defined in the mid-70s. (pretty weak article) http://en.wikipedia.org/wiki/Lab_color_space http://en.wikipedia.org/wiki/Lab_color_space IPT: I have no great links handy, but there's a mention here http://documentation.apple.com/en/color/usermanual/index.html#chapter=8%26section=3%26tasks=true http://documentation.apple.com/en/color/usermanual/index.htm... CIECAM02, the 2002 recommendation of the technical committee scientists studying this stuff, http://en.wikipedia.org/wiki/CIECAM02 http://en.wikipedia.org/wiki/CIECAM02