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This captures two of my childhood computing obsessions. I spent so long messing around with Polyray and generating raytraced pictures for convering into Magic E
by ariehkovler 8y ago
This captures two of my childhood computing obsessions. I spent so long messing around with Polyray and generating raytraced pictures for convering into Magic Eye stereograms. I also had some Windows 3.1 fractal generator program, where you could mess around with the formulas and zoom in (slowly) and make them cycle colours.
Looking forward to playing this a lot. I particuarly like the clever use of fractal mathematics to make accurate collision detection physics. Though it helps that he's using a sphere as the user-controlled object.
- philsnow 8y agoI thought you were talking about the raytracer I was obsessed with as a kid, POVRay, but indeed there is also a project called polyray. I spent many a weekend rendering hundreds of .tga files and throwing them into .flc files since that was the only way I knew how to make "videos". I mostly did renderings of planets turning with texture maps, trying to get something similar to what I saw in Star Control 2, and I told myself I was making them for my own video game, but I never got past fiddling around with povray. Anyway it looks like polyray has a lot of the same facilities. I wonder how I was unaware of it for the couple years I played with povray?
- russh 8y agoI remember staying up all night waiting for my first renders to complete on my brand new amazingly fast 80286 with 80287 math coprocessor. It was amazing.
- phkahler 8y agoFor some time now I've wanted to modify my ray tracer to do realtime RDS (random dot stereograms). Just another item on my bucket list that I might never get around to. I suspect doing high frame rates and animation may keep your eyes adjusted very well, but that intuition might be wrong.
- rzzzt 8y agoI played with Bryce 3D (from the MetaCreations era) as a child. Sooo many generic landscapes.
- deleted 8y ago[deleted]
- rpmonteiro 8y agoyou should checkout Tom Beddard, a master in the area, that has partnered with the founder of MetaCreations. A little googling will show you some cool stuff.