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> Another Responder pointed out that material design is better. ...I don't see how. ...the basic premise of 2D facsimile for real world 3D objects is still ther
by saurik 8y ago
> Another Responder pointed out that material design is better. ...I don't see how. ...the basic premise of 2D facsimile for real world 3D objects is still there.
Material design uses shadows to add a third dimension. The shadows cause boundaries and can help indicate parts of the interface that can move independently.
I would definitely not claim this is much better, but it is at least a little bit better.