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I don't know why I love tower-defense games so much, but I think it might be because playing feels like programming. Nearly every TD game I've played is determi
by sowbug 8y ago
I don't know why I love tower-defense games so much, but I think it might be because playing feels like programming. Nearly every TD game I've played is deterministic; in fact, I think random gameplay elements would ruin the appeal. That means the challenge of the game is not being lucky or twitchy, but rather figuring out the rules and how to optimally apply them. That's also what I like about programming.
- loosetypes 8y agoKind of depends on at what level your thinking about though. In most games some towers can have a random aspects in deciding where/ what to attack. This can lead to variation of outcomes when replaying a given wave but amortized over an entire game the results are more-or-less static on a percentage basis. Which is amusingly similar to probabilistic algorithms, so maybe that just reinforces your point.
- izend 8y agoI created a flash version of Gem Tower Defense 11 years ago because I was attracted to the randomness of the gameplay. I recently release a free iOS version. http://gemtowerdefense.com/ http://gemtowerdefense.com/