4 ms·
I'm not a game developer, but even if I was one, I don't think I'd be able to tell right away what your service is offering me. Tell me within a sentence or tw
by mshafrir 16y ago
I'm not a game developer, but even if I was one, I don't think I'd be able to tell right away what your service is offering me. Tell me within a sentence or two exactly what I'm getting if I use your service, not just that your product has great features. Screenshots on the landing page would help.
- chrislloyd 16y agoI agree. Really think about the copy on the homepage. I didn't read the second paragraph because the first didn't say anything. "Mogade gives your game achievements and leader-boards in 10 lines of code." One sentence with a bunch of screenshots of games using it. If you don't have anybody using it yet, make an Acme Widgets game to show people.
- mirkules 16y agoI am a casual game developer, and I second mshafrir's statement. The only verbage that gives any hint what is this service offers is the somewhat vague: "Before you know it you'll have the best leaderboards, achievements and social hooks available." In my opinion, this should be your opening line, and everything that follows should expand on it, and what sets you apart from your competition (i.e. ScoreLoop, OpenFeint, GameCenter, etc). I looked around the links, but couldn't find additional info. Maybe an about, faq, or info page might do the trick? Additionally, I can't tell if you specialize in mobile gaming, desktop or other. I think this needs to be more clear.
- scrrr 16y agoScoreloop, OpenFeint, GameCenter are already quite established and comprehensive frameworks. It will be hard to catch up with any of them unless you offer something unique or unless you can identify and address some of the pain points developers might have with what they are already using. It seems like it's a "late to the game" situation. However, the space is hot, so if you're clever you might put some pressure on those guys. A little background: I've assembled a team of devs, we've started developing our game ( http://traingame.tumblr.com/ http://traingame.tumblr.com/ - yes, shameless..), and we're currently favoring Scoreloop. Convince me: Why should we choose Mogade instead?
- latch 16y agoI appreciate the constructive feedback. I agree it isn't going to be a walk in the part. This was one of those launch-early type things, so I can't honestly come up with a compelling argument (unless you're dying for WP7 support...). I think if you want something simple/straighforward, or you are particularly keen on the open source nature of the drivers (which has its pros and cons) we offer a solid solution. At the very least, I'd ask that you look us up again for your next game and see what's changed :)
- AlexC04 16y agoPerhaps a graphical representation of how things work? Fill the front page with images of the leader boards and all the other services you offer being taken care of on your servers. Show a picture of the ONE LINE OF CODE they add to their game. Show everyone smiling at the end. Make the text really really big. Have arrows connecting it all like a flow chart, so I know where to start reading. Have the flow chart end with the "SIGN UP HERE" call to action button. (at least that's my "gut reaction" recommendation based on what I hope for and what I like on signup pages.) please make sure that it's roughly one line of code :)
- latch 16y agoThanks. Quickly tried to improve it with a shorter and better description, along with a short FAQ. A small start, but totally need some screenshots to get that picture is worth more than words thing going.