3 ms·
I don’t think Diablo is emotional in that way. But besides that, I don’t think real time gameplay is a good driver of emotional impact anyway. Inevitably there
by b_tterc_p 8y ago
I don’t think Diablo is emotional in that way. But besides that, I don’t think real time gameplay is a good driver of emotional impact anyway. Inevitably there are random variables that will screw in a way to take away agency.
Good emotional impact comes as a result of making choices for some trade off of greed, virtue, practicality, risk, etc.