2 ms·
I've played hundreds of games, but Jason Rohrer's Passage is one that I keep coming back to in my mind. It's a 5-minute-long, linear indie game with blocky pixe
by archagon 8y ago
I've played hundreds of games, but Jason Rohrer's Passage is one that I keep coming back to in my mind. It's a 5-minute-long, linear indie game with blocky pixel graphics that was probably made over the course of a week. A game doesn't need to be a grand, million-dollar masterpiece to really and truly mean something to a player. In fact: I'd rather it wasn't, since empirically I remember almost nothing about the AAA games I've played, except for a vague sense of having had fun.