3 ms·
I don't think the op actually talks about games, but about interactive stories. In my mind, a game needs a challenge, the story is almost secondary. Take the Fa
by pbalau 8y ago
I don't think the op actually talks about games, but about interactive stories. In my mind, a game needs a challenge, the story is almost secondary. Take the Fallout games, the stories are there, but without battling the monsters, you don't get anywhere (yes, I know you can not battle the monsters, there is still a level of skill required to reach the various stages of the story). If you look at a game like Orwell, there is almost no skill involved and, in the end, you can't really win. You can't replay the game and get better at it. Probably this was the reason why Mass Effect 3 didn't have that many stelar reviews, 'cause in the end, it didn't matter what you did.
There is a place for these interactive stories, but hey are not video games.
- icsllaf 8y agoOrwell is different though. It has multiple endings, you can possibly fail to come at the right conclusions at certain points which change the story dramatically, and you have to put in time and effort to actually find certain facts to get a good ending.