3 ms·
The author is arguing that death is a fertile and mostly unexplored field to be explored by video game devs/writers, not that people should stop creating and pl
by danso 8y ago
The author is arguing that death is a fertile and mostly unexplored field to be explored by video game devs/writers, not that people should stop creating and playing fun fantasy games. His conclusion explicitly states this:
> I honestly believe that there’s room for everything within games. I’ve not hung up my assault rifle just yet. But I found genuine catharsis in making and playing videogames that deviate from safe themes to examine challenging subjects. Something as messy and complex as death has begun to make a least a little more sense.