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The beauty is in the eye of the beholder and is therefore highly subjective. Apparently, that thing that you find beautiful, I find impractical and therefore o
by Const-me 8y ago
The beauty is in the eye of the beholder and is therefore highly subjective.
Apparently, that thing that you find beautiful, I find impractical and therefore only applicable to narrow set of problems and environments.
Speaking of environments, even on PC, I code for GPGPU as well. Due to extreme levels of parallelism, GPU-running code has almost no support for dynamic memory: there’re append/consume buffers there but they’re very limited and not actually dynamic, just a static buffer with thread-safe cursor over them.