4 ms·
It also doesn't help that almost all arena shooters support cooperative team deathmatch, capture the flag, etc. The only difference is a lack of role specializa
by zanny 8y ago
It also doesn't help that almost all arena shooters support cooperative team deathmatch, capture the flag, etc. The only difference is a lack of role specialization between teammates.
But the scene isn't as big for those as it is for 1v1, because its already overwhelming trying to track two people operating at peak performance, let alone 8 or 12. Its a niche of a niche.
- flor1s 8y agoThe gameplay of games such as Return to Castle Wolfenstein, Quake 3 Fortress and Wolfenstein: Enemy Territory was very satisfying because they felt like arena shooters (due to their use of the Quake 3 engine) but were early examples of games having role specialization.