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I always thought the deductive power of prolog would be perfect for a mystery game (it need not expose the user to the language). Or for that matter, any sort o
by gavanwoolery 8y ago
I always thought the deductive power of prolog would be perfect for a mystery game (it need not expose the user to the language). Or for that matter, any sort of game involving story-telling. It becomes particularly interesting when the deductions are chained 3+ levels deep.
- jayd16 8y agoHmm so maybe a game where you play as Waston collecting clues while a Prolog driven Sherlock deduces the mystery once enough information is available? Seems neat! Of course the narrative writing is still the bulk of the work.
- Something1234 8y agoThe Orwell game seems to do something very similar. It's a very impressive game, I highly recommend it.
- jlarocco 8y agoBelieve it or not, there's a book along those lines, but using BASIC: https://www.amazon.com/Elementary-Chronicled-Learning-Computer-Sherlock/dp/0394524233/ https://www.amazon.com/Elementary-Chronicled-Learning-Comput... They just don't make CS books like that any more.
- brownbat 8y agoWow, paperback is available used for over a thousand dollars. Good example of the Amazon algorithm going nuts, or just a really amazing old book.
- jlarocco 8y agoProbably Amazon going nuts. I bought it from a local used book store for $6.
- drusepth 8y agoAs I understand it, resellers will often put used books up for ridiculous prices when there aren't any other listed used books, just in case someone REALLY needs it. It's usually something more like $400-500 for a book like this, but I guess $1000+ isn't too farfetched.