4 ms·
While it has a learning curve I think the UI is one of the best I ever used. And I am not sure about your statement that everything is wrong and backwards. I t
by pasta 8y ago
While it has a learning curve I think the UI is one of the best I ever used.
And I am not sure about your statement that everything is wrong and backwards. I think it's the result of thinking how to do things right so the user can be productive.
Also: Ton has a very strong voice in the project. I don't think it's all undirected community work.
- Chazprime 8y agoBlender is really click-heavy compared with Maya, where a lot of the functionality is divided between mouse & keyboard shortcuts. Blender is not my first choice for modeling for just that reason, I feel infinitely faster in Maya no matter how long I’ve used Blender. That’s not to say that there aren’t great features in Blender’s UI, but I think it’s a good example of how not to design a user interface.
- thedaemon 8y agoI'm sorry, but Blender is not click heavy. Keyboard shortcuts are how you use Blender. If you are clicking around in the UI you are not using it to its full potential. For me, to model quickly in Maya, I have to setup a custom marking menu. Maybe you could speak your specific issues and I can point you in the correct direction. You are always welcome in one of the Blender Discord servers if you need some instant help.