3 ms·
This and many other experiments were tried in the MUDs and early days of MMOs. The idea of denying services to those who killed a lot worked pretty well on many
by Raph_Koster 8y ago
This and many other experiments were tried in the MUDs and early days of MMOs. The idea of denying services to those who killed a lot worked pretty well on many UO player-run shards.