2 ms·
Players hated making things that had no value. They knew full well there was no market, but they were conditioned to expect a reward for doing it anyway. I susp
by Raph_Koster 8y ago
Players hated making things that had no value. They knew full well there was no market, but they were conditioned to expect a reward for doing it anyway. I suspect players would be much more tolerant of it today.