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This is true from a narrative/plot standpoint and it's good that you mention it, Morrowind's plot was great. But I was talking more from a gameplay/immersion st
by Al-Khwarizmi 8y ago
This is true from a narrative/plot standpoint and it's good that you mention it, Morrowind's plot was great. But I was talking more from a gameplay/immersion standpoint. It is true that it's ambiguous whether you are a Chosen One or not, but the thing is that in Morrowind you don't have much choice other than following the main quest because there is not much else to do (OK, advancing in the guilds, but the progression is a joke compared to Daggerfall, a small bunch of quests and you are the head honcho). In Daggerfall you can just live your life as one more person in a large, complex world. I know players who have been playing for years without even touching the main quest because the open-world nature of the game is enough to keep them engaged.
Probably "Chosen One" was not the best choice of words. It's more that in Morrowind, the world revolves around you, it's just a device to tell you a story. To take a particular example (among many), in (unmodded) Morrowind, any town or city is a totally unrealistically-sized town with a bunch of houses and a few mostly static NPCs, which spend 24 hours in the same place and are designed to have dialogs useful for you. On the other hand, enter Daggerfall. A town can have hundreds of houses, with hundreds of NPCs that roam the streets and act according to their daily schedules (quite rudimentarily implemented, but still). You can talk to any NPC on the street but just as in real life, they are strangers and don't give a damn about you because you're just another person on the street; so you can ask them for rumors and directions and if you are polite and they are in good mood you can get some information, but not much more. So you really feel that the world doesn't revolve around you. You are so insignificant that if you go to a city at night, the city walls are closed so you can't even enter unless you climb!