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Speaking only for myself, I contributed Kickstarter funds to get a working game, not to advance the state of the art. I realize different funders have differen
by DoofusOfDeath 8y ago
Speaking only for myself, I contributed Kickstarter funds to get a working game, not to advance the state of the art. I realize different funders have different takes on this.
EDIT: I should mention that I haven't actually tried playing the game in quite a while. I've been waiting for the developers to stamp it as "released" before I take another look.
So perhaps in its current form, it's playable enough to satisfy what I signed up for. It's a little hard to tell from the varied characterizations of its current playability.
- hartator 8y agoI've tried recently it's unplayable and none of mechanisms are remotely fun.
- Kuinox 8y agoThen you didn't tried recently. Recently i get 30+ fps and the game is playable.
- aeternus 8y agoYou have a very generous definition of playable. Basic things like collision detection don't work. Large ships clip through each other, they disappear randomly. Seats and other interactables glitch out stranding you, there are numerous bugs that can catapult a passenger into deep space at ridiculous speeds.
- h1d 8y agoI haven't played but is this what you get after 8 years with $200m? If the $200m came from a studio's budget, the guy is fired 5 years ago.