3 ms·
I used zstandard to compress mesages in P2P multiplayer game engine, and, taught on our real-life packets, it got us 2x-5x improvement. Awesome library, will us
by golergka 8y ago
I used zstandard to compress mesages in P2P multiplayer game engine, and, taught on our real-life packets, it got us 2x-5x improvement. Awesome library, will use it in any similar project from now on.