5 ms·
This is an interesting take on the technology of vestibular stimulation. Something to keep in mind is that this technology has been around for a while in the m
by cr0sh 8y ago
This is an interesting take on the technology of vestibular stimulation.
Something to keep in mind is that this technology has been around for a while in the medical field for treatment of balance disorders.
Also - I recall back in the very early 2000s there was a company that came out with a vestibular stimulation system for VR use - the idea was to induce the feeling of motion. You could plug it into your computer, and it had a Windows API that you could control it with.
They were still in a development phase; you could purchase a device and the API for developing with - it wasn't a retail product at the time. Ultimately, the dot-com crash took them out and they disappeared before they really got off the ground (also, VR was in it's "winter" - that didn't help).
- Shorel 8y agoThat's super interesting to me. Do you have any idea of what principles were applied or if they have any patents related to that technology?
- rizwan 8y agoI attended SIGGRAPH 2005, and there was a group in the booths that had some headset you would put on that would alter your balance to make you walk in different directions. They had a video playing if someone walking with this device and blind folds on, and someone with a joystick could turn them left and right. Looked it up and it appears to be a similar type of technology: Galvanic Vestibular Stimulation: https://dl.acm.org/citation.cfm?id=1187315 https://dl.acm.org/citation.cfm?id=1187315