2 ms·
Does anyone have any suggestions for the best way to contact Microsoft and negotiate an XBox Live Arcade publishing deal? I've been developing an XNA game full
by TheEzEzz 16y ago
Does anyone have any suggestions for the best way to contact Microsoft and negotiate an XBox Live Arcade publishing deal?
I've been developing an XNA game full time for the last 2 years and am unsatisfied with the state of XBox Indie Games. I have little business experience though, and have no idea how best to approach Microsoft. If money is a problem, I'm fairly confident I could raise 50k-100k on the merit of the current build.
- kevingadd 16y agoMy understanding is that at present, Microsoft prefers for XBLA deals to be negotiated through publishers, as most of the (fixed in quantity) XBLA publishing slots for each year are assigned to those publishers more or less in advance. If you really want an XBLA deal for your XNA game, your best bet is probably the MS-run yearly competitions. Honestly, I think you'd be better off talking to Valve and getting on Steam, because they're a) not totally insane and b) already selling other XNA games on their platform.