5 ms·
Motion sickness is a problem for _all_ VR headsets. Even if the headset tracks in 6-DoF most games still need some form of artificial locomotion. Rarely is it
by Ajedi32 8y ago
Motion sickness is a problem for _all_ VR headsets.
Even if the headset tracks in 6-DoF most games still need some form of artificial locomotion. Rarely is it acceptable for the entire game to take place in the same 5ft x 5ft space, and introducing artificial movement causes motion sickness for some people. Just letting users teleport doesn't always cut it.
- rhinoceraptor 8y agoYep, just fire up any free-walking VR game and try to move around. I never get motion sick but it still feels very strange to move without walking.
- piyh 8y agoThe sensation is somewhere between having my soul sucked out of my body and having a terrible ear infection that impacts balance.
- hunta2097 8y agoYeah, that's a 3DoF - your location in the room is not being tracked. The HTC Vive rarely gives you this feeling as you are free to walk about and there is a 1:1 relationship between the VR and real world.
- rhinoceraptor 8y agoThat only works for games with a very limited player space, or games with a teleporting mechanic. Other games, like Onward allow you to both walk within your room with your location tracked, as well as free-walk using the joystick like a normal first person game, that's what I was talking about.