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One thing I've never heard anyone ask Bret directly that I've always wondered his answer to how does a world of Dynamiclands avoid further entrenching the privi
by gfodor 8y ago
One thing I've never heard anyone ask Bret directly that I've always wondered his answer to how does a world of Dynamiclands avoid further entrenching the privilege of physical co-locality. The reason the Internet is an enabling technology is because it levels the playing field: anyone can access the web, and anyone can theoretically communicate with anyone else on Earth once the planet is fully connected.
For Dyanmicland, it seems to be the opposite, where the world may continue to break up into regions where the best minds may gather in order to collaborate together physically. On the web, a young kid in the country can start working with the best minds in our field by directly contributing to open source software, etc. In a world where physical co-presence is further levered up as a differentiated advantage for activating edges in a network of collaborators, that kid is going to be stifled.
To me, I think it's critical that any kind of physically based dynamic medium have a design which takes into account the trajectory of immersive computing tech (VR/AR/haptics/etc) and have an intent to dissolve the dependency on physical co-presence. I'm sure this has been talked about endlessly internally, and I grok the tension between this and the thesis that using your full body and physical matter in a humane space potentially lets you "think unthinkable thoughts", but I haven't heard it spoken about.