4 ms·
Rendering to a pixel-perfect RGBG framebuffer would also be critical to enabling good subpixel antialiasing, making the best possible use of the lower-resolutio
by zozbot123 8y ago
Rendering to a pixel-perfect RGBG framebuffer would also be critical to enabling good subpixel antialiasing, making the best possible use of the lower-resolution screen. Interestingly a typical RGBG can be antialiased both in the horizontal and vertical orientation, quite unlike RGBRGB!