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Were the CPU cores of Cell (PPEs) hard to program? I had the impression that the difficulty of the Cell was in the need to manage the 8 SPEs, not in writing sof
by twtw 8y ago
Were the CPU cores of Cell (PPEs) hard to program? I had the impression that the difficulty of the Cell was in the need to manage the 8 SPEs, not in writing software for the Power4 core.
The 8 core Carmel CPU in Xavier is not like the SPEs in Cell.
- dejv 8y agoIt was hard to utilise all those cores. I am sure game architectures evolved during the years, but back then we didn't know how to split the code to optimally utilise all available resources.