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And not everyone is 100% focused to be a designer and again not everyone works at the highest average salary region. And even without those points, Adobe's pri
by h1d 8y ago
And not everyone is 100% focused to be a designer and again not everyone works at the highest average salary region.
And even without those points, Adobe's pricing is just off from other professional tools.
- scarface74 8y agoAssuming an 8 hour day and two days worth of billable work, that assumes you are making or your company is billing you out at $45/hour. Not exactly highest average salary. But if you aren’t a professional designer, you no more need Adobe’s high end offering than a non professionally developer needs to spend thousands on an MSDN license.
- tokyodude 8y agonot even close. Maya and 3dsmax start at $1500 a year. I'm pretty sure most other professional 3d software is in a similar ballpark or more. The apps are complex and the market for them is arguably not large enough to support the development costs at a lower price point. AutoCAD is another example. Even Unity is $1500 a year. Pro Audio tools are in a similar category.
- nemothekid 8y ago>Adobe's pricing is just off from other professional tools. Adobe's pricing is just in line with most professional software. AutoCAD, SolidWorks, Vectorworks all cost a similar amount of 1000s of dollars.
- scarface74 8y agoI pay about $45 a month between JetBrsins R# and Linux Academy ($300 a year). That doesn’t count the money I spend money on Udemy and soon hosting costs for side projects. $60 a month to do your job is not that much. I’m not even making money from the money I’m spending, that’s just to keep up with technology.