3 ms·
I can't help but wonder how bad the initial round of "gold rush" type apps are going to be? If anyone had an iPhone when the app store first launched you'll rem
by shiftpgdn 16y ago
I can't help but wonder how bad the initial round of "gold rush" type apps are going to be? If anyone had an iPhone when the app store first launched you'll remember all of the absolutely terrible apps that did well on the basis of being the only thing that existed.
- deleted 16y ago[deleted]
- awakeasleep 16y agoI imagine that effect will be lessened, because people already have the option of buying/downloading apps for free on their computer. Sure, companies will hire contractors to pump out some crap, but I don't think people will feel as compelled to buy it.
- cubicle67 16y agothere's also a very large body of high quality iOS apps, especially games, that could be ported with minimal effort
- cmelbye 16y agoNot really. Most high quality apps are optimized for small touch screens, not 17" monitors with a mouse. And anyways, UIKit and AppKit aren't that similar, you'd end up rewriting almost everything.
- gte910h 16y agoActually cocos2d-iphone, one of the THE premiere 2d game iOS toolkits added a Mac target a couple months back. If you wrote your iOS game in that, you can pretty easily port it to the mac.