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I am in a similar boat, going to try and kick off a side project during this xmas break. As others mentioned, you should probably consider reducing scope and pi
by qqqwerty 8y ago
I am in a similar boat, going to try and kick off a side project during this xmas break. As others mentioned, you should probably consider reducing scope and picking one platform to MVP on. I was also planning on doing a multi-platform project, but after some thought, it felt like doing the MVP on mobile first would be best (for the project I have in mind, it felt like I could get more features, faster, into a mobile prototype. might be different for yours though). So I think I am going to try out Flutter, for a few reasons.
1. I don't like javascript.
2. It sounds like Flutter is working on adding web and desktop support, so it's possible that after I am done with the mobile prototype, that might be ready.
3. I am not much of a designer, so the fact that Flutter integrates easily with material components[1], feels like it will make it easier to get to a half-decent looking MVP.
4. I already know python, so don't really need to worry about server side code if I need it.
Another thing to consider, is if I had just focused on building something, rather than evaluating a bunch of frameworks, I would probably be half-way to a prototype by now. But because my project is more 'side-project' than 'startup idea', part of the fun is just kicking around some of these languages and frameworks. But if you are aiming for more towards the 'startup idea', probably best just to get started with whatever you are most familiar with.
[1] https://material.io/develop/flutter/ https://material.io/develop/flutter/
- rufugee 8y agoYou sound a lot like me (not a designer). Definitely going to look into flutter plans for the web. Thanks!