4 ms·
Audio doesn't really work like video shaders. I get the impression it will include a grab bag of common DSP functions, transcoding, etc. So if you have hardwar
by charlesism 8y ago
Audio doesn't really work like video shaders.
I get the impression it will include a grab bag of common DSP functions, transcoding, etc. So if you have hardware that supports a function, it runs accelerated. The project looks fantastic to me. I don't know why there is so much negativity in the comments here.
- awalton 8y ago> I don't know why there is so much negativity in the comments here. Probably because as of right now it's vaporware with a marketing budget. Drumming up hype for something you haven't released yet is a pretty good way to get mixed reactions.
- julesrms 8y agoThat's true, but actually we've seen very little negativity, which given the expected grumpiness and cynicism level of developers is a good sign! (I wish we had a marketing budget!)
- grawprog 8y agoI wasn't trying to be negative. I was genuinely curious. As I said the website has very little information. It sounds like something i'd be interested in. I just don't entirely understand the purpose of it and what features it will have over existing solutions. Or even whether it's a language or a library. It says it's a language but that it can speed up higher level languages. I don't understand that statement. Will they provide bindings for other languages to link to or use? Will you have to write your own for your language of choice? Do you compile your SOUL binary first and link to it like a .so or .dll? Do you write standalone programs with it? It's fairly unclear.