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Sorry, I’m not following. Why the gardens v fortnite dichotomy? How did you get there?
by weberc2 8y ago
Sorry, I’m not following. Why the gardens v fortnite dichotomy? How did you get there?
- naravara 8y agoBasically efficiency isn't the chief concern. If you really have a bunch of people with nothing better to do with their time (e.g. Fortnite), then we don't really need to care about allocating labor as efficiently as possible to maximize yield. We can use labor in a very inefficient (where yield is concerned) way if we think it will confer ecological, aesthetic, or sociological side-benefits, as would having lots of private gardens. Fortnite is just an example of something people fall into doing when they don't have any other productive opportunities available to them.
- weberc2 8y agoI'm not sure whether you're taking issue with leisure time generally or the tendency for people to participate in leisure that you believe is inefficient, but both are orthogonal to the question of which type of agricultural system is more efficient. In particular, if your solution is simply "spend less time on [your current] leisure activities!", it can be applied to either aggricultural system. In the case of specialized agriculture, it simply means spending more time on the individual's specialization or really anything with a greater opportunity value than growing one's own food (if your goal is to maximize earnings, it's tough to do worse than spending an hour per day growing your own food to save ~$5).
- naravara 8y agoI'm not talking about leisure time. I'm talking about structural unemployment.