3 ms·
> Conserative GCs leak. Yes, but usually the leak is bounded [0], although I'm not aware they evaluated real-world gaming engines. But I guess frame jitter is
by groestl 8y ago
> Conserative GCs leak.
Yes, but usually the leak is bounded [0], although I'm not aware they evaluated real-world gaming engines. But I guess frame jitter is the bigger problem there.
[0] https://www.hboehm.info/gc/bounds.html https://www.hboehm.info/gc/bounds.html