4 ms·
it actually depends. you can either have a game with extremly fast loading, which means that assets won't be compressed a lot or you can compress them and go fo
by merb 8y ago
it actually depends.
you can either have a game with extremly fast loading, which means that assets won't be compressed a lot or you can compress them and go for file size, you can even reduce the quality. it always depends on your target audience.
but still modern games for pc/mac are around ~10gb per game which would limit your installed game base by a lot.
(also working with docker (pc, mac not linux) or vms in general will quickly eat your 500gb hard disk)
- loeg 8y agoI have a 200 GB or so SSD in my gaming computer. Yeah, I basically just install one AAA game at a time.
- craftyguy 8y ago10GB is an order of magnitude less than what GP referenced.. I don't mind being limited to having tens of games installed on a 500GB drive.
- toast0 8y agoDepending on the storage and the compression, loading compressed assets and decompressing them in ram can often be faster than loading uncompressed assets.