4 ms·
Seems pretty reasonable to me? Especially in the context of tossing ideas around. Note that I don't read this as "let's get devs on board and then yank the rug
by ryanwaggoner 8y ago
Seems pretty reasonable to me? Especially in the context of tossing ideas around.
Note that I don't read this as "let's get devs on board and then yank the rug out from under them later". Rather, it seems like they're trying to find a way to make it win/win, where devs can either pay for the platform directly, or use it for free if they can do so with a business model that helps Facebook make money elsewhere.
- deleted 8y ago[deleted]
- PavlovsCat 8y ago> devs can generate revenue for us in different ways, then it makes it more acceptable for us to charge them quite a bit more Generate revenue for us, so we can charge them quite a bit more. > The basic idea is that any other revenue you generate for us earns you a credit towards whatever fees you own us for using plaform. For most developers this would probably cover cost completely. So devs can get credit (they can't convert to money I guess?), and Facebook gets more money. That's just win/win if you don't consider the audience FB "generates revenue" from, and then it also would depend on how much you would care to save, say $10 while generating $50 for FB, or saving $10 to generate $500, and what those figures would be. Money isn't "made", it's always shifted around. Value can be generated, not money. So making money for Facebook means taking it from somewhere.