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https://www.parliament.uk/documents/commons-committees/culture-media-and-sport/Note-by-Chair-and-selected-documents-ordered-from-Six4Three.pdf https://www.parli
by throwaway572091 8y ago
https://www.parliament.uk/documents/commons-committees/culture-media-and-sport/Note-by-Chair-and-selected-documents-ordered-from-Six4Three.pdf https://www.parliament.uk/documents/commons-committees/cultu...
Exhibit 170 – Mark Zuckerberg discussing linking data to revenue
Mark Zuckerberg email – dated 7 October 2012
'I've been thinking about platform business model a lot this weekend…if we make it so devs
can generate revenue for us in different ways, then it makes it more acceptable for us to
charge them quite a bit more for using platform. The basic idea is that any other revenue
you generate for us earns you a credit towards whatever fees you own us for using plaform.
For most developers this would probably cover cost completely. So instead of every paying
us directly, they'd just use our payments or ads products. A basic model could be:
Login with Facebook is always free
Pushing content to Facebook is always free
Reading anything, including friends, costs a lot of money. Perhaps on the order of
$0.10/user each year.
For the money that you owe, you can cover it in any of the following ways:
Buys ads from us in neko or another system
Run our ads in your app or website (canvas apps already do this)
Use our payments
Sell your items in our Karma store.
Or if the revenue we get from those doesn't add up to more that the fees you owe us, then
you just pay us the fee directly.'
- ryanwaggoner 8y agoSeems pretty reasonable to me? Especially in the context of tossing ideas around. Note that I don't read this as "let's get devs on board and then yank the rug out from under them later". Rather, it seems like they're trying to find a way to make it win/win, where devs can either pay for the platform directly, or use it for free if they can do so with a business model that helps Facebook make money elsewhere.
- deleted 8y ago[deleted]
- PavlovsCat 8y ago> devs can generate revenue for us in different ways, then it makes it more acceptable for us to charge them quite a bit more Generate revenue for us, so we can charge them quite a bit more. > The basic idea is that any other revenue you generate for us earns you a credit towards whatever fees you own us for using plaform. For most developers this would probably cover cost completely. So devs can get credit (they can't convert to money I guess?), and Facebook gets more money. That's just win/win if you don't consider the audience FB "generates revenue" from, and then it also would depend on how much you would care to save, say $10 while generating $50 for FB, or saving $10 to generate $500, and what those figures would be. Money isn't "made", it's always shifted around. Value can be generated, not money. So making money for Facebook means taking it from somewhere.