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It's pretty easy honestly. Download a free VM and test away: https://developer.microsoft.com/en-us/microsoft-edge/tools/vms/ https://developer.microsoft.com/en-
by millstone 8y ago
It's pretty easy honestly. Download a free VM and test away: https://developer.microsoft.com/en-us/microsoft-edge/tools/vms/ https://developer.microsoft.com/en-us/microsoft-edge/tools/v...
In practice Chrome is not that cross platform. WebGL is an example: Chrome renders differently due to its use of ANGLE, has bad performance due to its GPU blacklist, etc. If you want to support Windows you have to test on Windows, period, regardless of browser.
More generally this take was good back when IE was dominant. Now it's just terrible: Edge is resisting the monoculture, not propagating it. Chrome is working hard to make the OS irrelevant by defeating platform conventions. Standard Mac UI idioms like Quit and Hide don't even work properly in the latest Chrome. Eventually the platforms will become an undifferentiated soup with GMail key equivalents and innovation in OSes will end; why even bother to have more than one OS if it's just to run Chrome?
- deno 8y ago> It's pretty easy honestly. Download a free VM and test away: https://developer.microsoft.com/en-us/microsoft-edge/tools/v.. https://developer.microsoft.com/en-us/microsoft-edge/tools/v.... Unless you have SR-IOV setup this doesn’t tell you if the website is slow because of lack of GPU acceleration or something you could fix. Still at least you can see if it actually works, unlike Safari.
- millstone 8y agoYes Apple could do leagues more to improve testability of Safari; they're by far the worst in this area. The broader point is that applications may perform or behave radically differently even under a Chrome monoculture. So you're still on the hook for platform-specific testing, if you actually care.
- deno 8y agoI wouldn’t say radically... If it’s the same engine then platform testing becomes a nice-to-have not essential.