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> You post it here? I tried. Twice. Even made a browser playable demo: https://roguebit.bigosaur.com/ https://roguebit.bigosaur.com/ Mostly got ignored (a si
by babuskov 8y ago
> You post it here?
I tried. Twice. Even made a browser playable demo:
https://roguebit.bigosaur.com/ https://roguebit.bigosaur.com/
Mostly got ignored (a single upvote on the post).
> It’s not like this would be any easier without Steam
Of course. This is exactly what I was trying to say. No Facebook ad can match Steam. With Steam algorithm, you can laser-focus the type of players who play this type of games. Without Steam you have to spend so much time and energy.
- mikekchar 8y agoQuick feedback: If you change the trailer to show some game play, I think it would improve your conversion rate. As stupid as this sounds, I have discovered I'm too lazy to try the browser version (but not too lazy to give you a reply -- that is weird...) The trailer just didn't hook me and I found myself thinking, "I don't have enough energy to learn how to play the game right now. Maybe later". But I know "later" will never come. To be fair, I'm not a fan of puzzle games and this looks like a puzzle game. However I think the engagement issue may still affect other people.
- babuskov 8y agoYes, it is a puzzle game. Thanks for the feedback. I will consider changing the trailer.