3 ms·
Let me correct myself: it wasn't a flop. But it certainly followed an unorthodox path, bombing for the first few weeks then picking up in the coming months (abs
by dbreunig 18y ago
Let me correct myself: it wasn't a flop. But it certainly followed an unorthodox path, bombing for the first few weeks then picking up in the coming months (absolutely absurd for a PC game).
Interestingly, this supports the "kicking the tires hypothesis" above. But I'd venture it more supports an influencer model: hard core gamers were the only consistently aware group, and their piracy adoption probably exposed those on the edge to a game that practically sells itself once you get in front of it.
- jcl 18y agoBut it certainly followed an unorthodox path, bombing for the first few weeks then picking up in the coming months (absolutely absurd for a PC game). This may be related to Crysis' significant system requirements, too. People may have put off upgrading their systems until they heard whether or not it was a good game or how well it would run on specific hardware. (Given that users can "kick the tires" just as well with the Crysis downloadable demo, I suspect that wasn't the motivation for most of the game's piracy.)