4 ms·
Looks cool and I love its openness - though I hope I'm forgiven for saying that the examples, especially the guitar, doesn't quite look up to professional stand
by wolframhempel 8y ago
Looks cool and I love its openness - though I hope I'm forgiven for saying that the examples, especially the guitar, doesn't quite look up to professional standards.
- huxingyi 8y agoOh, no, that guitar is my favorite :-( The main focus of this software is the modeling speed, for example, that guitar only took less than five minutes. So I can make more game asset as an indie. Actually, the model made recently is already looks far better than several months ago I made, I will keep improving the mesh generating quality of the algorithm. Thanks!
- smcameron 8y agoIt's got some flaws, but for say, Ludum Dare, it's super cool to create assets quickly. I have been using OpenSCAD for the purpose of quickly creating models. Can Dust3d import STL files? Can it export wavefront OBJ? (or, I suppose I could import to blender, then export to OBJ). UV unwrapping is something I have not so far been able to conquer. If Dust3d can import STL or OBJ and make the UV unwrapping easy, I will probably use it. Edit: I see at 21:50 in this video, it can export OBJs. https://www.youtube.com/watch?v=wQerDObDjOs&t=21m50s https://www.youtube.com/watch?v=wQerDObDjOs&t=21m50s
- huxingyi 8y agoHi, thanks, currently support glb, fbx obj export, but without import supports, may be add in the future.
- twodave 8y agoPerhaps they aren’t perfect (definitely looks like some more time could be devoted to the algo), but to go from not having models for your scene to having something at least as a stop-gap can really unblock you if your artists are busy doing something else or (in the case of most hobbyists/indies) don’t exist.
- aurelwu 8y agototally agree, this tool seems very useful for building prototypes and instead of using grey cubes you can use something which at least has roughly the correct shape and gives you a rough idea what it should look like eventually.