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That's not my design, lol. I just grabbed a template off the internet so that I had something to work with. https://w3layouts.com/grocery-shoppy-ecommerce-boot
by nobody271 8y ago
That's not my design, lol. I just grabbed a template off the internet so that I had something to work with.
https://w3layouts.com/grocery-shoppy-ecommerce-bootstrap-responsive-web-template/ https://w3layouts.com/grocery-shoppy-ecommerce-bootstrap-res...
I had never got to the point where I focused on making the dialogs themselves look good. I spent all my time fixing the animation not aligning with the actual dialog and not being able to get an image to animate that wasn't blurry. By the end I had tacked on so much temporary code to work around those issues that changing anything was a guessing game.
I know you're right. I'm still looking for what I learned though.
- malux85 8y agoDid you learn that getting animations exactly right and pixel perfect is an extremely challenging job, and is almost impossible to get working across all resolutions, all devices and all conditions without an exceptional amount of work? There’s your lesson - in reality is something is not pixel perfect most users won’t notice and most of the ones that do notice won’t care. You took it way too far down the rabbit hole, pushing resources (time etc) into things that don’t matter, you learnt this was a mistake, and you’ll never make that mistake again. I learnt this lesson too - making the same mistakes you did. Every programmer learns this in one way or another. You learnt better resource allocation. Level up!