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I took a second or two at the landing page and was unable to see an example game without signing up for an account. Perhaps you could provide a peek at an examp
by edkennedy 16y ago
I took a second or two at the landing page and was unable to see an example game without signing up for an account. Perhaps you could provide a peek at an example game without requiring a signup?
- DanielStraight 16y agoRight. Without signing up, there's no way I can get any indication of what this is really like. So, I didn't sign up. Why do I need to sign up to create a game anyway? Couldn't I go through the process and then sign-up to save it? That way, I could play with the interface and get an idea of what I'm actually signing up for.
- fapi1974 16y agoTotally agree that this needs re-doing. One way we were thinking of doing this is by putting the active games closer to the top, and letting people look at some of the tasks being accomplished.
- DanielStraight 16y agoOne thing you could do in 5 minutes is put a screenshot of what a logged-in user will see when looking at one of their games. At least then there would be something a visitor could interact with. I was curious what percent of the home page a visitor could interact with, so I added up all the things you could possibly click and whether a visitor could get anywhere with them. Turns out a visitor can interact with 0% of your home page. There is not a single thing a visitor can click on your home page that doesn't take them to a log-in screen.