3 ms·
Ambient occlusion was originally invented as a computationally lightweight way to add depth cues based on the assumption of uniformly diffuse illumination of th
by gmueckl 8y ago
Ambient occlusion was originally invented as a computationally lightweight way to add depth cues based on the assumption of uniformly diffuse illumination of the whole scene. This works quite well in animated movies where we perceive this as part of the stylized look. But this is not physically correct.