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Yes, you're right float64 in the math package. So I've definitely run into this with float vs float64. As for the int vs int64, I definitely run into what I d
by LanceH 8y ago
Yes, you're right float64 in the math package. So I've definitely run into this with float vs float64.
As for the int vs int64, I definitely run into what I describe on Project Euler. Probably using a self referential map[int]int when I need to suddenly pull an int64 and everything gets infected.
I realize it's just a matter of convenience for me, but I personally have no downside to int == int64.