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From the article, after adding Gamification: > Before I knew it, the conversion rate from new user to active user ( level 3+ ) skyrocketed from 5% to 45%. And
by camjohnson26 8y ago
From the article, after adding Gamification:
> Before I knew it, the conversion rate from new user to active user ( level 3+ ) skyrocketed from 5% to 45%.
And also:
> Users could share their referral link and get a 10% cut of the ad revenue from every app the referred user makes, forever. For example, if user A brings in user B, and user B makes an app that brings in $10/day, user A would get $1 every day without lifting a finger.
Pyramid scheme or just Multi-Level Marketing?