4 ms·
I think post-cyberpunk, which is essentially cyberpunk but with a more balanced view of the impact of technology, stands in good stead. Rather than having techn
by beaconstudios 8y ago
I think post-cyberpunk, which is essentially cyberpunk but with a more balanced view of the impact of technology, stands in good stead. Rather than having technocrats lording it over neon slums filled with addicts and hackers, post-cyberpunk portrays high-tech futuristic environments where technology is a disruptive rather than an oppressive force.
Not everyone is a stim-addicted decker working for the mob, but there's still a corrupting element when you include e.g. pervasive smart glasses that make regular social interaction more manipulative (Sight by Sight Systems), or biomechanical arms that give the wealthy an unbeatable advantage in sports (briefly touched on in Deus Ex: Human Revolution). It addresses real ethical questions about near-future advances in technology instead of the fairly blunt instruments of cyberpunk like power and oppression. I think there's still plenty of room for more post-cyberpunk content because the questions it poses are the ones we're actively talking about at the moment (or will be in the near future).