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I don't think that's a fair comparison, since I can buy hard copy games from a variety of stores in addition to buying digital games. I can't buy hard copy iPho
by sdinsn 8y ago
I don't think that's a fair comparison, since I can buy hard copy games from a variety of stores in addition to buying digital games. I can't buy hard copy iPhone apps.
- scarface74 8y agoYes you can but hard copy games, but guess what? Those games still have to be approved by the console maker and won’t run unless they have a digital signature from the console manufacturer. It’s been that way since the 80s.
- sdinsn 8y agoI've developed homebrew games on multiple platforms. I know that NES, GBA, PSP, and DS have little to no restrictions. The Wii has a few restrictions, but not many.
- scarface74 8y agoSo exactly how did you get those games on actual hardware or did you run them on an emulator? You definitely didn’t get games distributed on unmodifurd PlayStations, Nintendos, or XBoxes. Nintendo has had a lockout system since the SNES days. https://en.wikipedia.org/wiki/Atari_Games_Corp._v._Nintendo_of_America_Inc https://en.wikipedia.org/wiki/Atari_Games_Corp._v._Nintendo_....
- sdinsn 8y agoFlash to a empty cartridge for DS/GBA/NES. There is no lockout. The GBA homebrew scene especially is actually quite active.
- scarface74 8y agoSo you’re claiming there is no lock out chip even though there was a Supreme Court case - Atari vs Nintendo where Atari circumvented it and this article. https://en.wikipedia.org/wiki/CIC_(Nintendo) https://en.wikipedia.org/wiki/CIC_(Nintendo)
- sdinsn 8y agoI don't know what to tell you. I've flashed on a blank cart and used it on a real NES. Not sure what blank carts have done to circumvent it, but it's no work on my end.
- scarface74 8y agoYes it’s possibke to distribute home brew games by using circumvention. Good luck trying to make that a commercially viable option. That stands up about as well as saying you can distribute iOS apps outside of the App Store for jailbroken phones....